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/****************************************************************************** |
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* Top contributors (to current version): |
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* Morgan Deters, Andres Noetzli, Dejan Jovanovic |
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* |
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* This file is part of the cvc5 project. |
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* |
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* Copyright (c) 2009-2021 by the authors listed in the file AUTHORS |
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* in the top-level source directory and their institutional affiliations. |
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* All rights reserved. See the file COPYING in the top-level source |
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* directory for licensing information. |
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* **************************************************************************** |
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* |
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* A builder interface for Nodes. |
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* |
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* The idea is to permit a flexible and efficient (in the common |
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* case) interface for building Nodes. The general pattern of use is |
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* to create a NodeBuilder, set its kind, append children to it, then |
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* "extract" the resulting Node. This resulting Node may be one that |
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* already exists (the NodeManager keeps a table of all Nodes in the |
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* system), or may be entirely new. |
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* |
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* This implementation gets a bit hairy for a handful of reasons. We |
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* want a user-supplied "in-line" buffer (probably on the stack, see |
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* below) to hold the children, but then the number of children must |
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* be known ahead of time. Therefore, if this buffer is overrun, we |
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* need to heap-allocate a new buffer to hold the children. |
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* |
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* Note that as children are added to a NodeBuilder, they are stored |
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* as raw pointers-to-NodeValue. However, their reference counts are |
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* carefully maintained. |
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* |
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* When the "in-line" buffer "d_inlineNv" is superceded by a |
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* heap-allocated buffer, we allocate the new buffer (a NodeValue |
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* large enough to hold more children), copy the elements to it, and |
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* mark d_inlineNv as having zero children. We do this last bit so |
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* that we don't have to modify any child reference counts. The new |
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* heap-allocated buffer "takes over" the reference counts of the old |
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* "in-line" buffer. (If we didn't mark it as having zero children, |
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* the destructor may improperly decrement the children's reference |
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* counts.) |
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* |
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* There are then four normal cases at the end of a NodeBuilder's |
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* life cycle: |
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* |
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* 0. We have a VARIABLE-kinded Node. These are special (they have |
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* no children and are all distinct by definition). They are |
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* really a subcase of 1(b), below. |
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* 1. d_nv points to d_inlineNv: it is the backing store supplied |
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* by the user (or derived class). |
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* (a) The Node under construction already exists in the |
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* NodeManager's pool. |
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* (b) The Node under construction is NOT already in the |
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* NodeManager's pool. |
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* 2. d_nv does NOT point to d_inlineNv: it is a new, larger buffer |
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* that was heap-allocated by this NodeBuilder. |
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* (a) The Node under construction already exists in the |
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* NodeManager's pool. |
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* (b) The Node under construction is NOT already in the |
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* NodeManager's pool. |
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* |
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* When a Node is extracted, we convert the NodeBuilder to a Node and |
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* make sure the reference counts are properly maintained. That |
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* means we must ensure there are no reference-counting errors among |
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* the node's children, that the children aren't re-decremented on |
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* clear() or NodeBuilder destruction, and that the returned Node |
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* wraps a NodeValue with a reference count of 1. |
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* |
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* 0. If a VARIABLE, treat similarly to 1(b), except that we |
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* know there are no children (no reference counts to reason |
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* about) and we don't keep VARIABLE-kinded Nodes in the |
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* NodeManager pool. |
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* |
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* 1(a). Reference-counts for all children in d_inlineNv must be |
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* decremented, and the NodeBuilder must be marked as "used" |
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* and the number of children set to zero so that we don't |
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* decrement them again on destruction. The existing |
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* NodeManager pool entry is returned. |
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* |
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* 1(b). A new heap-allocated NodeValue must be constructed and all |
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* settings and children from d_inlineNv copied into it. |
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* This new NodeValue is put into the NodeManager's pool. |
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* The NodeBuilder is marked as "used" and the number of |
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* children in d_inlineNv set to zero so that we don't |
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* decrement child reference counts on destruction (the child |
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* reference counts have been "taken over" by the new |
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* NodeValue). We return a Node wrapper for this new |
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* NodeValue, which increments its reference count. |
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* |
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* 2(a). Reference counts for all children in d_nv must be |
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* decremented. The NodeBuilder is marked as "used" and the |
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* heap-allocated d_nv deleted. d_nv is repointed to |
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* d_inlineNv so that destruction of the NodeBuilder doesn't |
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* cause any problems. The existing NodeManager pool entry |
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* is returned. |
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* |
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* 2(b). The heap-allocated d_nv is "cropped" to the correct size |
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* (based on the number of children it _actually_ has). d_nv |
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* is repointed to d_inlineNv so that destruction of the |
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* NodeBuilder doesn't cause any problems, and the (old) |
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* value it had is placed into the NodeManager's pool and |
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* returned in a Node wrapper. |
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* |
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* NOTE IN 1(b) AND 2(b) THAT we can NOT create Node wrapper |
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* temporary for the NodeValue in the NodeBuilder::operator Node() |
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* member function. If we create a temporary (for example by writing |
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* Debug("builder") << Node(nv) << endl), the NodeValue will have its |
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* reference count incremented from zero to one, then decremented, |
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* which makes it eligible for collection before the builder has even |
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* returned it! So this is a no-no. |
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* |
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* There are also two cases when the NodeBuilder is clear()'ed: |
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* |
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* 1. d_nv == &d_inlineNv (NodeBuilder using the user-supplied |
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* backing store): all d_inlineNv children have their reference |
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* counts decremented, d_inlineNv.d_nchildren is set to zero, |
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* and its kind is set to UNDEFINED_KIND. |
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* |
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* 2. d_nv != &d_inlineNv (d_nv heap-allocated by NodeBuilder): all |
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* d_nv children have their reference counts decremented, d_nv |
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* is deallocated, and d_nv is set to &d_inlineNv. d_inlineNv's |
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* kind is set to UNDEFINED_KIND. |
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* |
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* ... destruction is similar: |
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* |
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* 1. d_nv == &d_inlineNv (NodeBuilder using the user-supplied |
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* backing store): all d_inlineNv children have their reference |
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* counts decremented. |
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* |
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* 2. d_nv != &d_inlineNv (d_nv heap-allocated by NodeBuilder): all |
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* d_nv children have their reference counts decremented, and |
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* d_nv is deallocated. |
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*/ |
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#include "cvc5_private.h" |
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/* strong dependency; make sure node is included first */ |
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#include "expr/node.h" |
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#ifndef CVC5__NODE_BUILDER_H |
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#define CVC5__NODE_BUILDER_H |
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#include <iostream> |
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#include <vector> |
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#include "base/check.h" |
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#include "expr/kind.h" |
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#include "expr/metakind.h" |
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#include "expr/node_value.h" |
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#include "expr/type_node.h" |
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namespace cvc5 { |
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class NodeManager; |
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/** |
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* The NodeBuilder. |
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*/ |
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class NodeBuilder { |
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friend std::ostream& operator<<(std::ostream& out, const NodeBuilder& nb); |
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constexpr static size_t default_nchild_thresh = 10; |
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public: |
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NodeBuilder(); |
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NodeBuilder(Kind k); |
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NodeBuilder(NodeManager* nm); |
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NodeBuilder(NodeManager* nm, Kind k); |
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NodeBuilder(const NodeBuilder& nb); |
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~NodeBuilder(); |
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/** Get the kind of this Node-under-construction. */ |
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Kind getKind() const; |
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/** Get the kind of this Node-under-construction. */ |
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kind::MetaKind getMetaKind() const; |
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/** Get the current number of children of this Node-under-construction. */ |
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unsigned getNumChildren() const; |
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/** |
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* Access to the operator of this Node-under-construction. Only |
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* allowed if this NodeBuilder is unused, and has a defined kind |
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* that is of PARAMETERIZED metakind. |
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*/ |
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Node getOperator() const; |
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/** |
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* Access to children of this Node-under-construction. Only allowed |
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* if this NodeBuilder is unused and has a defined kind. |
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*/ |
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Node getChild(int i) const; |
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/** Access to children of this Node-under-construction. */ |
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Node operator[](int i) const; |
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/** |
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* "Reset" this node builder (optionally setting a new kind for it), |
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* using the same "inline" memory as at construction time. This |
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* deallocates NodeBuilder-allocated heap memory, if it was |
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* allocated, and decrements the reference counts of any currently |
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* children in the NodeBuilder. |
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* |
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* This should leave the NodeBuilder in the state it was after |
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* initial construction, except for Kind, which is set to the |
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* argument, if provided, or UNDEFINED_KIND. In particular, the |
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* associated NodeManager is not affected by clear(). |
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*/ |
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void clear(Kind k = kind::UNDEFINED_KIND); |
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// "Stream" expression constructor syntax |
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/** Set the Kind of this Node-under-construction. */ |
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NodeBuilder& operator<<(const Kind& k); |
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/** |
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* If this Node-under-construction has a Kind set, collapse it and |
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* append the given Node as a child. Otherwise, simply append. |
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*/ |
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NodeBuilder& operator<<(TNode n); |
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/** |
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* If this Node-under-construction has a Kind set, collapse it and |
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* append the given Node as a child. Otherwise, simply append. |
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*/ |
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NodeBuilder& operator<<(TypeNode n); |
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/** Append a sequence of children to this TypeNode-under-construction. */ |
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NodeBuilder& append(const std::vector<TypeNode>& children); |
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/** Append a sequence of children to this Node-under-construction. */ |
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template <bool ref_count> |
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7318164 |
inline NodeBuilder& append( |
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const std::vector<NodeTemplate<ref_count> >& children) |
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{ |
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Assert(!isUsed()) << "NodeBuilder is one-shot only; " |
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"attempt to access it after conversion"; |
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return append(children.begin(), children.end()); |
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} |
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/** Append a sequence of children to this Node-under-construction. */ |
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template <class Iterator> |
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7377773 |
NodeBuilder& append(const Iterator& begin, const Iterator& end) |
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{ |
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7377773 |
Assert(!isUsed()) << "NodeBuilder is one-shot only; " |
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"attempt to access it after conversion"; |
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30462245 |
for(Iterator i = begin; i != end; ++i) { |
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23084472 |
append(*i); |
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} |
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return *this; |
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} |
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/** Append a child to this Node-under-construction. */ |
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NodeBuilder& append(TNode n); |
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/** Append a child to this Node-under-construction. */ |
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NodeBuilder& append(const TypeNode& typeNode); |
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/** Construct the Node out of the node builder */ |
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Node constructNode(); |
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/** Construct a Node on the heap out of the node builder */ |
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Node* constructNodePtr(); |
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/** Construction of the TypeNode out of the node builder */ |
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TypeNode constructTypeNode(); |
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// two versions, so we can support extraction from (const) |
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// NodeBuilders which are temporaries appearing as rvalues |
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operator Node(); |
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// similarly for TypeNode |
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operator TypeNode(); |
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private: |
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void internalCopy(const NodeBuilder& nb); |
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/** |
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* Returns whether or not this NodeBuilder has been "used"---i.e., |
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* whether a Node has been extracted with operator Node(). |
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* Internally, this state is represented by d_nv pointing to NULL. |
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*/ |
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bool isUsed() const; |
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/** |
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* Set this NodeBuilder to the `used' state. |
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*/ |
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void setUsed(); |
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/** |
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* Set this NodeBuilder to the `unused' state. Should only be done |
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* from clear(). |
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*/ |
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void setUnused(); |
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/** |
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* Returns true if d_nv is *not* the "in-line" one (it was |
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* heap-allocated by this class). |
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*/ |
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bool nvIsAllocated() const; |
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/** |
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* Returns true if adding a child requires (re)allocation of d_nv |
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* first. |
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*/ |
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bool nvNeedsToBeAllocated() const; |
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/** |
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* (Re)allocate d_nv using a default grow factor. Ensure that child |
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* pointers are copied into the new buffer, and if the "inline" |
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* NodeValue is evacuated, make sure its children won't be |
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* double-decremented later (on destruction/clear). |
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*/ |
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void realloc(); |
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/** |
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* (Re)allocate d_nv to a specific size. Specify "copy" if the |
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* children should be copied; if they are, and if the "inline" |
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* NodeValue is evacuated, make sure its children won't be |
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* double-decremented later (on destruction/clear). |
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*/ |
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void realloc(size_t toSize); |
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/** |
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* If d_nv needs to be (re)allocated to add an additional child, do |
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* so using realloc(), which ensures child pointers are copied and |
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* that the reference counts of the "inline" NodeValue won't be |
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* double-decremented on destruction/clear. Otherwise, do nothing. |
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*/ |
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void allocateNvIfNecessaryForAppend(); |
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/** |
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* Deallocate a d_nv that was heap-allocated by this class during |
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* grow operations. (Marks this NodeValue no longer allocated so |
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* that double-deallocations don't occur.) |
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* |
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* PRECONDITION: only call this when nvIsAllocated() == true. |
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* POSTCONDITION: !nvIsAllocated() |
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*/ |
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void dealloc(); |
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/** |
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* "Purge" the "inline" children. Decrement all their reference |
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* counts and set the number of children to zero. |
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* |
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* PRECONDITION: only call this when nvIsAllocated() == false. |
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* POSTCONDITION: d_inlineNv.d_nchildren == 0. |
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*/ |
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void decrRefCounts(); |
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/** |
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* Trim d_nv down to the size it needs to be for the number of |
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* children it has. Used when a Node is extracted from a |
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* NodeBuilder and we want the returned memory not to suffer from |
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* internal fragmentation. If d_nv was not heap-allocated by this |
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* class, or is already the right size, this function does nothing. |
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* |
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* @throws bad_alloc if the reallocation fails |
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*/ |
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void crop(); |
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/** Construct the node value out of the node builder */ |
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expr::NodeValue* constructNV(); |
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#ifdef CVC5_DEBUG |
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// Throws a TypeCheckingExceptionPrivate on a failure. |
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void maybeCheckType(const TNode n) const; |
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#else /* CVC5_DEBUG */ |
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// Do nothing if not in debug mode. |
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inline void maybeCheckType(const TNode n) const {} |
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#endif /* CVC5_DEBUG */ |
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// used by convenience node builders |
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NodeBuilder& collapseTo(Kind k); |
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/** |
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* An "in-line" stack-allocated buffer for use by the |
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* NodeBuilder. |
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*/ |
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expr::NodeValue d_inlineNv; |
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/** |
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* Space for the children of the node being constructed. This is |
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* never accessed directly, but rather through |
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* d_inlineNv.d_children[i]. |
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*/ |
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expr::NodeValue* d_inlineNvChildSpace[default_nchild_thresh]; |
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/** |
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* A pointer to the "current" NodeValue buffer; either &d_inlineNv |
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* or a heap-allocated one if d_inlineNv wasn't big enough. |
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*/ |
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expr::NodeValue* d_nv; |
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/** The NodeManager at play */ |
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NodeManager* d_nm; |
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/** |
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* The number of children allocated in d_nv. |
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*/ |
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uint32_t d_nvMaxChildren; |
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}; /* class NodeBuilder */ |
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// Sometimes it's useful for debugging to output a NodeBuilder that |
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// isn't yet a Node.. |
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std::ostream& operator<<(std::ostream& out, const NodeBuilder& nb); |
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} // namespace cvc5 |
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#endif /* CVC5__NODE_BUILDER_H */ |